And sure as hell I did-curiously enough, without even waking anyone up and getting busted in flagrante. But then, luckily enough, my parents went to bed rather early one day, and I seized the opportunity and crept through the house like a thief into the living room, thinking myself how I’m going to boot that Playstation and secretly play through the whole night. Which-obviously-felt like too damn little at that time, and I would keep craving for more like a junkie. But I would eventually get there. I was allowed to play only two hours a day on that thing. And I had to wait for whole another fricking month, before I could finally afford my own Playstation and my own own copy of Metal Slug 6. But then the time has come for me to go home and I was all small and weak again. Didn’t even make it through the first level-but man, what a game! All of a sudden I wasn’t that small and weak little kid anymore, I was this cool elite soldier and it felt fricking good. It was called Metal Slug 6 and I sucked a big deal at playing it at first. But it sure wasn’t nowhere near scary enough to stop me from getting my own console, not when my friend Jim got his own one and played all sorts of games on it. a big dog, and he’d always keep barking and growling at me, with those beast brown eyes just piercing right through me like a pair of sick cold knives, and it would always scare the shit out of me. And let me, it wasn’t always all fun and games, you know? Smiths, our neighbours, they had this big son-of-a… eh. And so I took a job as a delivery boy, and worked my back (and legs) for whole six months, only to raise me some money for my own fricking Playstation. But my parents had told me it was a dumb and useless thing to have, and should I want to own such a dumb and useless thing anyway, I ought to work for it myself. I lived in a small rural town and I dreamed of having my own Playstation 2. 27, 2007 "Metal Slug Complete ") Sony PS2 (june.18, 2009 "Metal Slug Complete ") Sony PSP (june.I was fourteen. 22, 2007 "Metal Slug Complete ") Sony PS2 (may.31, 2007 "Metal Slug Complete ") Nintendo Wii Dec. Metal Slug X - Super Vehicle-001 (1999, MVS).Metal Slug 2 - Super Vehicle-001/II (1998, MVS).Metal Slug - Super Vehicle-001 (1996, MVS).Ralf and Clark first appeared in "Ikari Warriors" even before King of Fighters. Then, it was released on February 22, 2006. TRIVIA Metal Slug 6 was firstly shown at the 43rd Amusement Machine Show 2005 in Tokyo, Japan. 16,770,000 (24bits) Polygons: 2.5 Million polys/sec Rendering Speed: 500 M pixel/sec Additional Features: Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect. Plus, two new player control buttons have been added to allow for greater control over the action! TECHNICAL Sammy Atomiswave Hardware CPU: Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS) Graphic Engine: PowerVR 2 (PVR2DC) Sound Engine: ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM) Main Ram: 32 megs Main Memory: 16 MByte Graphic Memory: 16 MByte Sound Memory: 8 MByte Media: ROM Board Simultaneous Number of Colors: Approx. Metal Slug 6 includes 6 characters, with two new being Ralph and Clark from the King of Fighters series. It is the first installment of the series developed on Sega's arcade hardware system. Metal Slug 6 is a 1 or 2 player game with continuous buy-in. Negotiations have broken off and hostages have been taken! Your country needs a highly trained mercenary to neutralize the enemy and free the hostages. Arcade Video game published 15 years ago: Metal Slug 6 © 2006 SNK Playmore.
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